
Falling Toy
Dive an endless shaft where speed is everything: run hot enough and enemies pop on contact — too slow, and you're the one who dies. A fast, honest prototype about momentum as weapon, score, and risk.
Built in one day as a first experiment: ship a single verb, learn everything it teaches, move on. What it taught went straight into Dawnfall, our GMTK Game Jam 2026 entry, where the dive gained a castle, a Count, and a wall of dawn light on your tail.
Run hot. The toy rewards it.
| Updated | 3 days ago |
| Published | 10 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | ZeroDutch |
| Genre | Action |
| Tags | 2D, Arcade, Endless, Fast-Paced, Godot, High Score, Prototype, Singleplayer |
| AI Disclosure | AI Assisted, Code, Text |
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falling-toy-windows.zip 36 MB




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